Saturday, March 3, 2012

[PC: Flash] Gemcraft: Lost Chapter Labyrinth

     Gemcraft Lost Chapter: Labyrinth is a Tower Defense Flash game created by Gameinabottle.com and published by Armor Games. You are a wizard who took up studies in a town only to find that monsters are attacking the town and you must follow a labyrinth and use Gems to defeat them. You start on a 13x13 map, each with different levels.
  
  
Gemcraft Map select

      When you start the first map, it acts like a tutorial. You are given a certain number of certain gems, each with different abilities. You have to make gems and insert them into the towers. The gems attack the monster waves. You must stop the waves from attacking your Orb. After a certain number of attacks on the pearl then you lose and have to start the level all over.

Gemcraft HUD
     Here is the HUD. I'll explain everything here to you.
1. Mana. The amount of mana you have is what you use to build towers, use abilities, create gems and 'banish' monsters.
2. Created Gems. These are the gems you have created. You can make certain level of gems depending on how much mana you have. You need 2 of the same or 2 different level of gem to combine them into a higher level gem.
3. Gems you can create: These are the gems that are allowed on the level.
4. Abilities. These cost mana. You can create walls to add to strategy, create shrines, gem bombs (cost no mana), build more towers, combine gems, create traps, create amplifiers, which power other towers, or expand your mana regeneration.
5. Tower: This is where you can put the gems.
6. Entrance: This is where the monsters come from.
7. Wave Count: Tells how many more waves are left.
8. Speed counter: Lets you pause, resume or speed up the current map.
9. Battle Amulets/Stats: Shows your stats on the current map. Battle Amulets are like achievements that you can get overall.
10. The Orb: This is what you are trying to stop the monsters from getting.
After the tutorial, you get XP to level up as. When you choose a map, you can choose the wave options and skill points to use when you level up.


Battle Settings

Skills when you level up.

    There are 8 Gems you can use or make and are as followed:
Chain Hit: Allows a chance for hits to chain on to another monster.
Create Poisonous Gas: Allows the gem to poison a monster over a period of time.
Create Shocking Gem: Has a chance to shock an enemy. They have a stacking shocking immunity per time hit.
Create Multiple Damage Gem: Has a chance to hit multiple targets.
Slowing Gem: Each hit slows the target for a short period of time.
Mana Gathering Gem: Each hit extracts mana from a monster.
Bloodhound Gem: Every kill this gem gets increases its power.
Armor Tearing Gem: Each hit reduces the armor of the monster.

     You can build traps and insert a gem too. Traps have reduced damage but increased effects.

The Score:
This game is good and addicting, as are all Flash games.

Sound/Audio: 5/10. It's generic for a grim-dark setting.
Graphics/Scenery: 8/10. The maps are good. The menus and everything else are great.
Gameplay/Story: 9/10. It's addicting and lets you do more stuff as you level up, like go back to older maps and increase the number of waves, their health, and even the enemies that appear on the map. It's full of replayability.
Overall: 8/10.
Find a way to download the .swf and get Adobe Flash Projector so you can play it whenever you want. It's a great way to pass time.

2 comments:

  1. I like how you included a bunch of screenshots
    Good stuff.
    So it's kinda like BK's gem tower defence from WC3?

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  2. Thanks Blue. I never played BK's tower defense so I can't really tell ya. I barely got to play WC3 since it was my friend who played it all the time whenever I went to his house. I just remember DBZ games, DotA, winter mauls and Run kitty Run. :P

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